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Applying Design Thinking SE1
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Applying Design Thinking
Tim Brown begins his article Design Thinking with the example of Edison’s invention of the light
bulb (Brown 2008). Edison’s creation is an apt representation for innovation, not only because the light
bulb has become the symbol for an idea, but also because it encapsulates three key elements of applying
design thinking. First, that creative designs are aggregate, are built upon, and are continually improved by
more and more innovators; second, that effective designs are inherently brought to life with people in
mind, and third; that design thinking is interdisciplinary, as it requires not only the conception of a good
or service, but the conceptualization of that same good or service within a marketplace or within a whole
system.
The invention of the light bulb would not have been possible without the harnessing of alternating
current (AC). But this invention paved the way for harnessing electricity and rendering it usable by
people. At its core, applied design thinking is more about innovation than it is about invention. It is about
adapting existing technologies toward a more efficient product. Brown also uses the example of Edison to
dispel the myth of the “lone genius inventor”, arguing instead that team-based approaches to innovation
are more productive and successful (Brown 2008). Thus, these romanticized views are quite antithetical to
applied design thinking, which is done in group settings and reinforces the sentiment of successful
designs as continually built up by others.
Applied design thinking is fundamentally aimed toward people; making products more
convenient and efficient for human use. Applying design thinking at this stage means that a given
problem must be analyzed at the human scale. In the case of the Europapark project, the human
interactions with the built environment are far more important than the built environment itself in the
creation of a master plan. Pedestrian flows and densities of activity reveal subconscious decisions in
interactions with the built environment. So-called elephant tracks, paths that have been developed simply
by a threshold of people walking on them, display that often, people can interact outside the context of a
mobility plan within a site. By listening to people’s wishes for the betterment of a good or service,
designers can ensure they are not acting as outside technocrats, but rather as people.
Finally, applied design thinking links innovation back to the marketplace as a whole. Kees Dorst
opens his article by stating that design is always in the context of a need or problem (Dorst 2008).
Creative thinking does not exist in a void, thus is it critical to identify and to understand the problem at
hand to best develop toward its solution. This inherently means that a design is born from the context of a
problem into the context of the marketplace or the world around it. In terms of the Europapark project, a
problem, such as a lack of usable public green space, could be solved by a small recreational park or
eating places along the waterfront, but these spatial creations would also have distinct interactions with
the surrounding area.